MOTION & CONTROL IN VIRTUAL SPACE
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U Reach™ is a connected control bracelet for all your digital platforms, programmable, secured for a unique user.
Interact intuitively in VR and AR with simple hand and wrist motions.
Use your phone applications while in VR immersion.
Control all your Bluetooth, RFID and NFC connected objects.
U Reach™ enables a pointing peripheral (cursor), a control interaction (point, click, grab, pull, push, zoom…) for VR and AR platforms, all operating systems and engines (Unity, Unreal, Windows, Linux, Mac OS, Android…) and all connected peripherals (IOT, Automation, Access Control Point).
Our independent authentication API makes each U Reach™ unit unique, with a secured programmed user recognition protocol, applicable to all identification required access points. We apply the most protective and strict protocols to secure all user data in conformity with European Union laws.
Our API transcribes specific wrist and hand motions, including wrist rotations, into specific commands and control actions in a digital environment, enabled to interact with all platforms.
The user relative position algorithm allows precise gesture tracking. Our partially embedded Artificial Intelligence protocols, enables automated corrections, ensuring U Reach™ optimization.
U Reach™ is designed to adapt to all future operating systems, via wireless transmission of motions and controlled actions (evolving API).
Interactive Recreation, LLC is trying to make U Reach™ with the lowest Carbon footprint possible. We consider our responsibility as manufacturers to envision and plan for the recycling of our product. We will recycle what we produce. Our first product will be manufactured, packaged and stored within a 50 miles radius in France in accordance with the European Union laws and the principles of responsible eco-friendly manufacturers.
Product Launch at CES 2018.
Interactive Recreation, LLC is the designee and managing body assigned for the exploitation of the patent linked to U Reach™. Interactive Recreation, LLC selected BVR SAS to create the prototype, develop the initial applications, under the codes and regulations of international business, under the form of a license agreement.
Interactive Recreation, LLC is in a long-term relationship with BVR SAS for all current and further R&D.
ESTELEC Industrie was selected for the hardware design, the prototyping, the industrialization and the manufacturing in France of U Reach™, in accordance with European laws.
U Reach™ will be UL/UE certified. Patent pending.
We will get back to you as soon as possible!
IR, Interactive Recreation, U Reach™, U Reach™ motion and control in virtual space, and associated logos are registered trademarks, all use requires Interactive Recreation LLC approval. BVR, Bridging Virtuality and Reality and associate logos are trademarks. Any use of the trademarks, service marks and trade names on this web site in any manner other than as authorized in writing by IR LLC, is strictly prohibited. U Reach™ is Patent pending USPTO/PCT (USPTO application as U.S. Patent Application No. 15/593,318 with a filing date of May 11, 2017).
Interactive Recreation, LLC, 8 the GRN STE 4838, Dover, DE, 19901 - U.S.A.
BVR SAS, 4 rue Contades, 67300, Schiltigheim - France
Graphic design : Émilie Dallot / Webmaster : Sébastien Metzger